Before you get struck by lightning look around you will see white frozen lightning bolts like in those games where you are getting away from the bomb target so drive away from them. I destroyed that creature and ate it for dinner
The game does a great job of creating atmosphere using graphics, this part is ready for me, but the gameplay needs serious work.
The first thing that breaks the mood is the fact that I just don't want to kill the monsters, they are just doing their thing, not attacking me, in the middle of the ocean, and sometimes I feel them almost harmless because if you drive in circles they just don't hit you 99% of the time.
Visually, the fight conveys a lot of tension, but the gameplay and music during the fights don't.
My feeling is that battles go back to driving in circles and spamming harpoons, things like the boat’s position are "in a sense" almost irrelevant because you don’t have time to maneuver the boat to avoid some attacks and the best you can do is just moving the boat in circles and spamming harpoons, this dominant strategy detracts a lot for the fights, I feel that you have to implement some 'telegraphs' in the enemies attacks so the player could use the boat’s position more as a strategy element, would be nice if the player has more things to do, more things to juggle during fights.
Perhaps if you change the boat controls a bit or tweak monster attack speed, boat speed, this could add some more layers of strategy and decision for the player that would enrich the experience.
for example. in the first monster, the player has no idea where it will emerge again, so you don’t even try to maneuver the boat and use it as a strategy, the dominant strategy of going in circles is always the best option and that limits the game.
Input bug maybe: the movement of the mouse seems janky, especially at the port, sometimes the aim freezes for a few milliseconds and teleports to another random point.
I liked the game and I think it has great potential, but the gameplay could be improved. I wish you all the best and I'll keep an eye on the project, is really impressive what you could produce by yourself.
Thanks for the feedback! I agree with everything you said and will be doing what I can to fix/improve it.
I have plans to almost completely overhaul the mechanics so there will be a lot more decision making during the fights, and less just spam harpoons - repair - spam harpoons.
Hey, Steb, I'm relieved that you accepted my feedback in a good spirit, sometimes I feel bad for pointing out things I didn't like about a game, but I think that's very important and that's the only way to improve. You have such a good concept and fantasy to explore with this game, I am excited to see the next updates.
whenever I try to play this (on mac) there are a bunch of squares and circles changing colors I have tried to reinstall multiple times but It wont work.
I saw this game and took a few moments to view the trailer, and to be honest I enjoyed it quite a bit. I have a Youtube page that I will feature many indie games and help shine light on these developers that just need support. This game I will feature and play so I hope to see you guys there! Lets Do this!!
Found a tough time with the final boss. I thought I disabled all the cannons but nothing really happened. Wasn't able to finish, but fantastic game all around.
I only beat the first boss and I already love this game, very cool and kinda challenging. I cant wait to see what the other bosses have in store and also cant wait until this becomes a full game!
This was such an awesome experience! It's such a fantastic idea, can't believe it hasn't been done before. It took me a bit to get the hang of things, but once I did it felt great. The atmosphere and everything was super on point. Already wishlisted on Steam, can't wait to see more!
I don't remember which version I've played, but after leaving port, I've been sailing for about half an hour and only came across rocks. Still, the game is nice even if you can't find any sea monsters, if nothing else, at least you've got a fun boat trip, especially during rainstorms. :D
Just wanted to say that there is a bug where when ur entering the battle zone for boss 1 (like when the water starts to darken) for some reason u can go to the back of the boat and glitch outside of the boat, once this has happend it will no longer let u back in
so... how strong is the fisherman? i mean, the arpoon goes almost in a straight line for a long distance. the guy must be strong as hulk LOL just a randon question that changes nothing i think about the game. just wondering.
tested Mac version, works with old intel Macs but usually won't run too well on high graphics settings, however its incompatible with new silicon(m1 chip) Macs because the code is intended for intel I think. If you could make it compatible with new Macs that would be great, I really want to play it. Good luck in developing this game. :D
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At first it was fun, i got the first boss to 1/10 health but suddenly i got struck by a lightning 10 times in a row and there was nothing i could do.
Before you get struck by lightning look around you will see white frozen lightning bolts like in those games where you are getting away from the bomb target so drive away from them. I destroyed that creature and ate it for dinner
The game does a great job of creating atmosphere using graphics, this part is ready for me, but the gameplay needs serious work.
The first thing that breaks the mood is the fact that I just don't want to kill the monsters, they are just doing their thing, not attacking me, in the middle of the ocean, and sometimes I feel them almost harmless because if you drive in circles they just don't hit you 99% of the time.
Visually, the fight conveys a lot of tension, but the gameplay and music during the fights don't.
My feeling is that battles go back to driving in circles and spamming harpoons, things like the boat’s position are "in a sense" almost irrelevant because you don’t have time to maneuver the boat to avoid some attacks and the best you can do is just moving the boat in circles and spamming harpoons, this dominant strategy detracts a lot for the fights, I feel that you have to implement some 'telegraphs' in the enemies attacks so the player could use the boat’s position more as a strategy element, would be nice if the player has more things to do, more things to juggle during fights.
Perhaps if you change the boat controls a bit or tweak monster attack speed, boat speed, this could add some more layers of strategy and decision for the player that would enrich the experience.
for example. in the first monster, the player has no idea where it will emerge again, so you don’t even try to maneuver the boat and use it as a strategy, the dominant strategy of going in circles is always the best option and that limits the game.
Input bug maybe: the movement of the mouse seems janky, especially at the port, sometimes the aim freezes for a few milliseconds and teleports to another random point.
I liked the game and I think it has great potential, but the gameplay could be improved. I wish you all the best and I'll keep an eye on the project, is really impressive what you could produce by yourself.
Thanks for the feedback! I agree with everything you said and will be doing what I can to fix/improve it.
I have plans to almost completely overhaul the mechanics so there will be a lot more decision making during the fights, and less just spam harpoons - repair - spam harpoons.
Hey, Steb, I'm relieved that you accepted my feedback in a good spirit, sometimes I feel bad for pointing out things I didn't like about a game, but I think that's very important and that's the only way to improve. You have such a good concept and fantasy to explore with this game, I am excited to see the next updates.
I agree buuuuuuuut you.....could......just put it on cruise mode?
whenever I try to play this (on mac) there are a bunch of squares and circles changing colors I have tried to reinstall multiple times but It wont work.
The game looks great! Will it be free on steam?
I hope so!
looks promising, I couldn't beat the first boss after 3 tries tho, but the game is neat for a one man army.
Amazing game! Took me by surprise how well polished this is for a single developer. Truly amazing!!!
Sup everyone!
I saw this game and took a few moments to view the trailer, and to be honest I enjoyed it quite a bit. I have a Youtube page that I will feature many indie games and help shine light on these developers that just need support. This game I will feature and play so I hope to see you guys there! Lets Do this!!
Great work!
Found a tough time with the final boss. I thought I disabled all the cannons but nothing really happened. Wasn't able to finish, but fantastic game all around.
whoa
how do you download the game?
because i got the file and idk where to go to download it.
do you have the itch app installed
Just Amazing !
Are you solo dev ?
Yep! :)
Keep it up, Good luck :)
What should I do at the lightning? I'm fixing tha boat, but I always dying.
Try turning out of the way once you see the light-beam things.
Can you make it playble for mobile, i would like to buy the game but i dont have pc
Absolutely incredible game! Can't wait for the full version. Loved the whole atmosphere of the game throughout!
I only beat the first boss and I already love this game, very cool and kinda challenging. I cant wait to see what the other bosses have in store and also cant wait until this becomes a full game!
This was such an awesome experience! It's such a fantastic idea, can't believe it hasn't been done before. It took me a bit to get the hang of things, but once I did it felt great. The atmosphere and everything was super on point. Already wishlisted on Steam, can't wait to see more!
A VR port would be soo cool
First Creature/Boss and this was fantastic.
So looking forward to the rest of this :D
very nice job
I don't remember which version I've played, but after leaving port, I've been sailing for about half an hour and only came across rocks. Still, the game is nice even if you can't find any sea monsters, if nothing else, at least you've got a fun boat trip, especially during rainstorms. :D
You have to interact with the radar at the controls of the boat to zoom it out, and then you should be able to see where the sea monster is.
Only one spawns and it should be within range of the home island :)
Oh yeah, actually I did notice something on the radar once, but I kinda lost it. Still, like I said, it's a fun little game.
a great game and it's really fun
Just very hard and needs different weapons as I am crap lol
5/5
Lost for words! absolutely crushed it!
THIS IS THE GAME IVE BEEN WAITING FOR!! I CANT WAIT FOR FULL RELEASE
Did you develop this prototype by yourself?
It's a nice concept and it could become a masterpiece. Love the idea.
Looking forward to see how further it will develop 🎉
Yep just me
Except the menu music, that was made by a friend :)
Just wanted to say that there is a bug where when ur entering the battle zone for boss 1 (like when the water starts to darken) for some reason u can go to the back of the boat and glitch outside of the boat, once this has happend it will no longer let u back in
First two bosses beat in 30 minutes, next 30 minutes of gameplay spent looking for boss #3. What. Shouldn't have to watch a video to find the bosses
How did you fail at finding a giant stone bird???
lmfao
This game Will be for Android?
Not working for me :(
What issue are you having?
It completly black scrren and i can't even do any thing i need to force shut down my pc. i wait 1 hour not happing anything
that is the ISSUE
What platform are you on (Windows/Mac/Linux)?
Also do you know your PC specs? They could be useful.
windows and the space is not that good 6GB free form 120GB
I think it could just be your PC sadly. :/ Some PCs like my old one can't really handle games like this.
smooth gameplay
so... how strong is the fisherman? i mean, the arpoon goes almost in a straight line for a long distance. the guy must be strong as hulk LOL just a randon question that changes nothing i think about the game. just wondering.
Ой! Прикольно! На каком движок сделана игра?
Unity :)
tested Mac version, works with old intel Macs but usually won't run too well on high graphics settings, however its incompatible with new silicon(m1 chip) Macs because the code is intended for intel I think. If you could make it compatible with new Macs that would be great, I really want to play it. Good luck in developing this game. :D
Thanks for the info! Will look more into platform differences.
I used win and it was sooo glitchy. what about any of U?
I just downloaded on mac and I can get into the game but when the loading screen is finished it just stays like a dark purple screen
Did you try pressing some keys, perhaps the message to do so just didn't come up.
I have Linux, I will test it :)
have any possibility of coming to mobile? android
Just like fishing with Pa!
I miss pa...