To beat it you have to make the columns fall on top (use the explosive harpoon) and use the harpoon to damage it (it takes a long time) if it attacks you use the explosive harpoon in its cannons
I like my pc it just let's me download What EVERRR I want without working out stuff like the Friday night funkin mods that need to be copied to the other folder but it does it for m
I also have an M1 chip and I think you could probably fix it by right clicking on the app, clicking get info, and making sure that "Open using rosetta" is on. I'm not sure if this will work as i haven't tested it yet, but it might be worth trying
Before you get struck by lightning look around you will see white frozen lightning bolts like in those games where you are getting away from the bomb target so drive away from them. I destroyed that creature and ate it for dinner
The game does a great job of creating atmosphere using graphics, this part is ready for me, but the gameplay needs serious work.
The first thing that breaks the mood is the fact that I just don't want to kill the monsters, they are just doing their thing, not attacking me, in the middle of the ocean, and sometimes I feel them almost harmless because if you drive in circles they just don't hit you 99% of the time.
Visually, the fight conveys a lot of tension, but the gameplay and music during the fights don't.
My feeling is that battles go back to driving in circles and spamming harpoons, things like the boat’s position are "in a sense" almost irrelevant because you don’t have time to maneuver the boat to avoid some attacks and the best you can do is just moving the boat in circles and spamming harpoons, this dominant strategy detracts a lot for the fights, I feel that you have to implement some 'telegraphs' in the enemies attacks so the player could use the boat’s position more as a strategy element, would be nice if the player has more things to do, more things to juggle during fights.
Perhaps if you change the boat controls a bit or tweak monster attack speed, boat speed, this could add some more layers of strategy and decision for the player that would enrich the experience.
for example. in the first monster, the player has no idea where it will emerge again, so you don’t even try to maneuver the boat and use it as a strategy, the dominant strategy of going in circles is always the best option and that limits the game.
Input bug maybe: the movement of the mouse seems janky, especially at the port, sometimes the aim freezes for a few milliseconds and teleports to another random point.
I liked the game and I think it has great potential, but the gameplay could be improved. I wish you all the best and I'll keep an eye on the project, is really impressive what you could produce by yourself.
Thanks for the feedback! I agree with everything you said and will be doing what I can to fix/improve it.
I have plans to almost completely overhaul the mechanics so there will be a lot more decision making during the fights, and less just spam harpoons - repair - spam harpoons.
Hey, Steb, I'm relieved that you accepted my feedback in a good spirit, sometimes I feel bad for pointing out things I didn't like about a game, but I think that's very important and that's the only way to improve. You have such a good concept and fantasy to explore with this game, I am excited to see the next updates.
whenever I try to play this (on mac) there are a bunch of squares and circles changing colors I have tried to reinstall multiple times but It wont work.
I saw this game and took a few moments to view the trailer, and to be honest I enjoyed it quite a bit. I have a Youtube page that I will feature many indie games and help shine light on these developers that just need support. This game I will feature and play so I hope to see you guys there! Lets Do this!!
Found a tough time with the final boss. I thought I disabled all the cannons but nothing really happened. Wasn't able to finish, but fantastic game all around.
I only beat the first boss and I already love this game, very cool and kinda challenging. I cant wait to see what the other bosses have in store and also cant wait until this becomes a full game!
This was such an awesome experience! It's such a fantastic idea, can't believe it hasn't been done before. It took me a bit to get the hang of things, but once I did it felt great. The atmosphere and everything was super on point. Already wishlisted on Steam, can't wait to see more!
I don't remember which version I've played, but after leaving port, I've been sailing for about half an hour and only came across rocks. Still, the game is nice even if you can't find any sea monsters, if nothing else, at least you've got a fun boat trip, especially during rainstorms. :D
Just wanted to say that there is a bug where when ur entering the battle zone for boss 1 (like when the water starts to darken) for some reason u can go to the back of the boat and glitch outside of the boat, once this has happend it will no longer let u back in
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The game works fine, but boat controls are a little troublesome and last boss is unbeatable.
To beat it you have to make the columns fall on top (use the explosive harpoon) and use the harpoon to damage it (it takes a long time) if it attacks you use the explosive harpoon in its cannons
Hitting the cannons with explosive harpoon disabled them, but dealt no damage last time I checked
You need to extract the whole folder to the same place, not just to .exe.
In the zip file there are some more files (like 'What Lives Below Demo_Data') that need to be in the same folder as the executable.
Hope that helps :)
I like my pc it just let's me download What EVERRR I want without working out stuff like the Friday night funkin mods that need to be copied to the other folder but it does it for m
:)
Guys I need help it won't let me download it first failed-Network error
then Failed-Forbidden
I MEAN LIKE WHAT FORBIDDEN!?
can u put a cone on the player on the radar am not good at navagation
Will do! Or something equivalent to show the player's direction.
I like your game IT's so cool yet hard I give infinite out of 10
im scared to play it please help
Should I play it with you or something
if you could play it with me i would be so greatful
Just finished the first boss. Overall great game, keep it up and stay safe!
This would look great in VR.
Will there be controller support
when i open the game, its a black screen and i cant see anything, is this a bug in the game?
Sounds like one, do you know your computer specifications?
my computer is the MacBook Pro, M1 chip, 8GB of RAM
Could be due to the new M1 chip?
I also have an M1 chip and I think you could probably fix it by right clicking on the app, clicking get info, and making sure that "Open using rosetta" is on. I'm not sure if this will work as i haven't tested it yet, but it might be worth trying
Ahh I see. I'll give it a go. Thanks for the recommendation.
I cant find the "Open using rosetta" in the get info setting. Do you know where it is?
Also steb sorry for filling this place with reply's but thanks for adding explosive harpoon
HEHE BOI😈😈
i cant wait for this game to come out on steam so i can play the full game because it gives my missive sotc vibes and i love that gam
At first it was fun, i got the first boss to 1/10 health but suddenly i got struck by a lightning 10 times in a row and there was nothing i could do.
Before you get struck by lightning look around you will see white frozen lightning bolts like in those games where you are getting away from the bomb target so drive away from them. I destroyed that creature and ate it for dinner
The game does a great job of creating atmosphere using graphics, this part is ready for me, but the gameplay needs serious work.
The first thing that breaks the mood is the fact that I just don't want to kill the monsters, they are just doing their thing, not attacking me, in the middle of the ocean, and sometimes I feel them almost harmless because if you drive in circles they just don't hit you 99% of the time.
Visually, the fight conveys a lot of tension, but the gameplay and music during the fights don't.
My feeling is that battles go back to driving in circles and spamming harpoons, things like the boat’s position are "in a sense" almost irrelevant because you don’t have time to maneuver the boat to avoid some attacks and the best you can do is just moving the boat in circles and spamming harpoons, this dominant strategy detracts a lot for the fights, I feel that you have to implement some 'telegraphs' in the enemies attacks so the player could use the boat’s position more as a strategy element, would be nice if the player has more things to do, more things to juggle during fights.
Perhaps if you change the boat controls a bit or tweak monster attack speed, boat speed, this could add some more layers of strategy and decision for the player that would enrich the experience.
for example. in the first monster, the player has no idea where it will emerge again, so you don’t even try to maneuver the boat and use it as a strategy, the dominant strategy of going in circles is always the best option and that limits the game.
Input bug maybe: the movement of the mouse seems janky, especially at the port, sometimes the aim freezes for a few milliseconds and teleports to another random point.
I liked the game and I think it has great potential, but the gameplay could be improved. I wish you all the best and I'll keep an eye on the project, is really impressive what you could produce by yourself.
Thanks for the feedback! I agree with everything you said and will be doing what I can to fix/improve it.
I have plans to almost completely overhaul the mechanics so there will be a lot more decision making during the fights, and less just spam harpoons - repair - spam harpoons.
Hey, Steb, I'm relieved that you accepted my feedback in a good spirit, sometimes I feel bad for pointing out things I didn't like about a game, but I think that's very important and that's the only way to improve. You have such a good concept and fantasy to explore with this game, I am excited to see the next updates.
I agree buuuuuuuut you.....could......just put it on cruise mode?
whenever I try to play this (on mac) there are a bunch of squares and circles changing colors I have tried to reinstall multiple times but It wont work.
The game looks great! Will it be free on steam?
I hope so!
looks promising, I couldn't beat the first boss after 3 tries tho, but the game is neat for a one man army.
Amazing game! Took me by surprise how well polished this is for a single developer. Truly amazing!!!
Sup everyone!
I saw this game and took a few moments to view the trailer, and to be honest I enjoyed it quite a bit. I have a Youtube page that I will feature many indie games and help shine light on these developers that just need support. This game I will feature and play so I hope to see you guys there! Lets Do this!!
Great work!
Found a tough time with the final boss. I thought I disabled all the cannons but nothing really happened. Wasn't able to finish, but fantastic game all around.
whoa
how do you download the game?
because i got the file and idk where to go to download it.
do you have the itch app installed
Just Amazing !
Are you solo dev ?
Yep! :)
Keep it up, Good luck :)
What should I do at the lightning? I'm fixing tha boat, but I always dying.
Try turning out of the way once you see the light-beam things.
Can you make it playble for mobile, i would like to buy the game but i dont have pc
Absolutely incredible game! Can't wait for the full version. Loved the whole atmosphere of the game throughout!
I only beat the first boss and I already love this game, very cool and kinda challenging. I cant wait to see what the other bosses have in store and also cant wait until this becomes a full game!
This was such an awesome experience! It's such a fantastic idea, can't believe it hasn't been done before. It took me a bit to get the hang of things, but once I did it felt great. The atmosphere and everything was super on point. Already wishlisted on Steam, can't wait to see more!
A VR port would be soo cool
First Creature/Boss and this was fantastic.
So looking forward to the rest of this :D
very nice job
I don't remember which version I've played, but after leaving port, I've been sailing for about half an hour and only came across rocks. Still, the game is nice even if you can't find any sea monsters, if nothing else, at least you've got a fun boat trip, especially during rainstorms. :D
You have to interact with the radar at the controls of the boat to zoom it out, and then you should be able to see where the sea monster is.
Only one spawns and it should be within range of the home island :)
Oh yeah, actually I did notice something on the radar once, but I kinda lost it. Still, like I said, it's a fun little game.
a great game and it's really fun
Just very hard and needs different weapons as I am crap lol
5/5
Lost for words! absolutely crushed it!
THIS IS THE GAME IVE BEEN WAITING FOR!! I CANT WAIT FOR FULL RELEASE
Did you develop this prototype by yourself?
It's a nice concept and it could become a masterpiece. Love the idea.
Looking forward to see how further it will develop 🎉
Yep just me
Except the menu music, that was made by a friend :)
Just wanted to say that there is a bug where when ur entering the battle zone for boss 1 (like when the water starts to darken) for some reason u can go to the back of the boat and glitch outside of the boat, once this has happend it will no longer let u back in
First two bosses beat in 30 minutes, next 30 minutes of gameplay spent looking for boss #3. What. Shouldn't have to watch a video to find the bosses
How did you fail at finding a giant stone bird???
lmfao